Ubisoft, Bucharest (Romania) • Project Portfolio Handling o Handle the release planning along the project's stakeholders o Key contact for submission / release topics of a multiple cross platform ( Appstore / Google Play / Amazon / Microsoft Mobile) project portfolio o Handle all aspects of the certification process for these projects o Team support • Certification Process o Technical store setup at early stage: App setup in the store, configuration of project's features and associated files Coordination with Line Producers and teams o Coordination with the Marketing team Ensure the delivery and marketing assets configuration in the store • Submissions: Handle submission on different stores iOS, Android (Google, Amazon, Samsung) and Windows Mobile • Release in coordination with the Sales team
Data Management International Studio Coordinator
- Project Management for the support tools employed by the department - EMEA Storage Center: World Archiving Servers (WAS) management / administration. -\n Digital distribution: Coordinate the digital data transfers from / to \nthird party entities (i.e. partners, contractors, digital distribution \nnetworks). Contribution to the overall data distribution procedures \n(i.e. encryption standards, security, means of distribution (FTP, \nAspera, etc)) - Burning Center: Coordinate the DVD / Blu Ray \nauthoring and distribution process , along with the Manufacturing team \n(i.e. Samples for the press review / preview,, master disk authoring for\n the factory). - Develop data archiving procedures and supervising the data archiving process.
Data Management International Studio Technical Coordinator
1/ DMIS Support\n tools development coordination. It involves gathering the necessary \ndata, identifying the necessary resources, part designing the UI, \nwriting the technical documentation. After the preliminary steps the \ncoordinator monitors the development, focusing on reaching the specific \nmilestones, avoiding or solving specific issues that might appear, etc. 2/ Burning Center Responsible for the DMIS Burning Center in Bucharest: - Prepare and create game master versions for manufacturing - Create watermarked versions of games for journalists and coordinate orders with the PR Department based in Paris - Manage the stock and order burning media - Ensure quality and conformity of the burnt media -- Define and maintain hardware and mastering software, look for continuous improvement of process and methods. 3/ EMEA Storage Center: (WAS) management Responsible for WAS data providing and retrieving: - Coordinate requests from Data Managers, Projects Coordinators, Marketing&Sales, Manufacturing departments… - Understand the data needs, verify requests legitimacy and ask for relevant validation - Responsible for Closing-Kit and masters uploading, approval and updating : -\n Check the Closing-Kit conformity, give approval for archiving and \nsupport for development teams, and 3rd party producers world-wide. - Keep track of access rights in WAS and ensure data access security 4/ Marketing assets for Microsoft and Sony online stores Responsible\n for handling marketing requests for content submission to 1st parties \nonline stores: Microsoft X360 Live and Sony PlayStation Store - Check and transform assets (videos, demos, wallpapers) into technical format for submission in relation with marketing - Make transfer to 1st party - Follow the submission process in contact with Ubisoft EMEA 1st party team 5/ Data Managers coordination - Coordinate and update Data Management procedures used by all Data Managers (CK procedure, WAS procedures)
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