Costin O.

Qa Engineer

500 dollar
Freelancer
16 ans
Bucarest, ROUMANIE

Mon expérience

Self EmployedMay 2019 - Présent

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Cornerstone Technologies InternationalJuly 2018 - May 2019

- Guiding the team and organisation on how to use Agile/Scrum practices and values to satisfy customers
- Guiding the team on how to get the most of out self-organisation
- Guiding the team on self-organising to fill in the intentional gaps left in the Agile/Scrum frameworks.
- Removing impediments or guiding the team to remove impediments by finding the right personnel to remove the impediment
- Building a trusting and safe environment where problems can be raised without fear of blame, retribution, or being judged, with an emphasis on healing and problem-solving
- Facilitating getting the work done without coercion, assigning, or dictating the work
- Facilitating discussion, decision making, and conflict resolution
- Assisting with internal and external communication, improving transparency, and radiating information
- Supporting and educating the Product Owner, especially on grooming and maintaining the product backlog
- Providing all support to the team using a servant leadership style whenever possible, and leading by example
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Cornerstone Technologies InternationalJuly 2018 - May 2019

- Determining, negotiating and agreeing on in-house quality procedures, standards and specifications
- Assessing customer requirements and ensuring that these are met
- Setting customer service standards
- Assure the reliability and consistency of production by checking processes and final output
- Appraise customers’ requirements and make sure they are satisfied
- Keep records of quality reports, statistical reviews and relevant documentation
- Hire, train and evaluate staff
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Cornerstone Technologies InternationalNovember 2017 - July 2018

-Organizing and leading the onsite QA team.
-Verifying specific functions as well as the whole functionality of the products by applying test cycles, identifying problems and thorough investigating them for defying their cause.
-Prioritizes and organizes the execution of tests depending on requirements.
-Database usage and maintenance.
-Reporting to the direct manager about the issues and problems found and/or resolved.
-Offer suggestions and show what would be the best way in which a task should be handled based on previous experience.
-Testing the sites and applications to ensure quality before reaching the end users.
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PathwwwayMay 2013 - October 2017

- Organizing and leading the onsite QA team.
- Conduct training sessions with the new testers.
- Organizing and supervising the Applause QA team composed by 25 testers.
- When needed, using resources from NOC engineering department for QA purposes – also organizing and supervising that everything is according to the plan for that specific test day.
- Prioritizes and organizes the execution of tests depending on requirements.
- Offer suggestions and show what would be the best way in which a task should be handled based on previous experience.
- Analysis, creation and execution of test cases designed for specific applications.
- Generate test reports.
- Verifying specific functions as well as the whole functionality of the products by applying test cycles, regression testing, identifying problems on all supported devices and browsers for defining their cause.
- Database usage and maintenance.
- Reporting to the studio manager and producer about everything concerning the products.
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CI GamesFebruary 2012 - May 2013

- Document creation for own and team usage (planning, test cases, test plans, regression documents, etc.)

- Creating special test scenarios (Networking and Connectivity, industry specific tests)

- Offer suggestions and show what would be the best way in which a task should be handled based on previous experience.

- Failure/Stress, Platform, Performance and Compatibility, Regression, Smoke tests

- Close guard projects via Perforce.

- Database usage and maintenance (JIRA, Bugzilla. etc.)

- Deployed on site for testing and fast follow up on the project.

- Training and helping the new testers for faster integration in the team and project.

- Document creation for own and team usage (planning, test cases, test plans, regression documents, etc.).

- Creating special test scenarios (Networking and Connectivity, industry specific tests).

- Database maintenance (JIRA, BDB, etc.).

- Ensuring the quality of delivery at established deadlines and milestones.

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UbisoftMay 2008 - February 2012

Job responsibilities:

- Works with the lead tester in order to create the test plan and any other documents that are needed during the project.
- Helps the lead tester as required in performing objective and professional evaluations for the testers in his team.
- Keeps a constant communication and information flow between testers - lead tester and vice versa, acting as a connecting bridge for all aspects related to work inside his team.
- Coordinates teams while performing tests and oversees the work inside the team.
- Makes sure that the best test methods are applied inside the team in order to improve work quality and meet project’s deadlines.
- Respects the daily or weekly planning conceived by the lead tester and helps the lead with improving the planning if necessarily.
- Takes into account and applies in the testing process all documents provided to him (design documents, change list etc) and shares them with the team making sure that everyone is up to date with the latest changes.
- Respects and tests the part of the project that was assigned to him by the lead tester and is responsible for everything that this implies.
- Finds and submits new bugs in the database and actively participates in the testing process and shares his testing experience and knowledge inside the team.
- Performs bugs regression and database updates (open, close, update bug status etc) as assigned by the lead tester.
- Motivates the team by his own activity and by keeping a high level of moral.
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UbisoftNovember 2005 - May 2008

Main responsibilities:
- Complete assigned tasks accurately within a specified timeframe in order to detect report any issues found.
- Closely work with the design and production team to
ensure that the quality of the project is the best that can be
achieved in the specific timeframe.
- Maintain strong teamwork within the team.
- Localization.
- Daily/monthly reporting to the supervisor.
- Helping the supervisor with the coordination of the team.
- Working closely with the Technical Requirements Checklist
team in order to ensure a better quality of the product. (pc
games, console games)
- Improve design of the product from a client view.
- Responsible for evaluation reports for the product, based
on the first feedback provided by the community

Mes compétences

Environment of Development

Unreal Engine

Analysis methods and tools

JIRA, Bugzilla, Scrum, Agile

Others

Quality Assurance, Game Design, Project Management

Multimedia

Game development

Software testing

System testing, Black box testing, Bug Tracking, Test Cases, Manual testing, Test Planning, Regression testing

Other

Scripting, UI

Mes études et formations

PSM - Scrum.org

University Degree, General Management - Craiova University2001 - 2005